Game Night

Saturday is game night here.  We play some rpg (role-playing gaming) every Saturday.  Usually there are two games that alternate.  I am running a D&D, Fifth Edition, campaign.  Tonight was episode 13 or 14 and the players – a Minotaur sorcerer, Tiefling ranger, half-orc (half orc/half elf combination) monk, Dwarf cleric, Human pirate, Elf cleric, and half-Elf fighter – and the players found themselves walking out of one fight and straight into another with a manipulated, be-sorceled grell.

Grell’s usually remain in dark caves and attack their prey, including adventurers who stray too close, with poison.   This grell had an enormous eye and had so much poison it was putting off a poison cloud resting on the ceiling.  The Minotaur sorcerer reached out with telepathy to see if the creature was sentient and discovered there was someone pulling the puppet strings of the grell, and, every so often, the puppet master would reach out to the minds of the other party members.  Sometimes he was successful.

The young half-Elf adventurer was convinced if he stood on the bar and then on a chair, he would be able to touch the gas cloud of the not-quite-a-grell-grell and let it know the party wanted to help it out of its current predicament.  Yeah, he failed his saving throw.  Luckily the Dwarf, who also failed his saving throw was being encouraged to do something he would already do: drink beer.  It was hard to really tell just how much influence the puppet master had over said Dwarf.  It was great watching the scene unfold.

The pirate, not wanting his fancy clothes to be stained by the poison gas should it descend any further, left the room ‘to comfort the Dwarven proprietor’ of said establishment.  Master Stonefist was in shock because of what the just-ended fight did to his beautiful bar and eating area for his inn.  Since he wasn’t really with it, the pirate robbed him almost blind before stepping out into the street to ‘keep watch’ for the rest of the party.

Long story short:  The party defeated the not-quite-a-grell-grell and the Minotaur was looking forward to going to a temple and resurrecting a young Elf.  The young Elf was trying to help the Minotaur when Deepwater’s father (the Minotaur) had an agent of his kill the young Elf to teach Deepwater a lesson.  This is what he planned on doing in his down time, what little there was of it.  The others were settling in to actually have some down time in various places when the ranger caught a glimpse of a black cloak.  ‘Run!’ the Tiefling ranger yelled to Master Stonefist and he hid in his panic room just as the ranger loosed an arrow into the cloaked form.  His arrow flew true and hit the would-be assassin for 17 points of damage, thus dropping him.  Thinking quickly, the ranger, Memnon, threw a globe of daylight spell onto a stairwell leading down when he saw another black cloaked figure heading down them.  Memnon whistled and alerted the rest of his party and they immediately struck.  All of this happened before Deepwater the Minotaur could head out on his errand.

The poor assassin was caught in a globe of daylight which burned him and did a lot of damage anyway then he was hit with two eldrich blasts from the Minotaur; two radiant blasts from the half-orc monk, and an arrow from the fighter.  Yeah, he was dead.  He was dead quick.  The party, being true adventurers, went through the pockets of the dead assassins for clues of whom they were hired to hit (interpretation: see if they had any cool loot on them first, and then clues).  One target, they discovered, turned out to be Master Stonefist, the proprietor of the Sunrise Inn.

While they were discussing this the wizard, Pandolf the Peuce, appeared on the stairs in the globe of sunlight affected area.  His hair was disheveled and his head was bloody from an ugly would.  There were also smaller cuts on his face.  However, the huge claw marks on his chest and the ribbons his robes now were.  Before Pandolf could say anything he collapsed and the half-orc, Marcoon, put him over one of his wide, strong shoulders.

‘There’s two pieces of papers marking the hits.  Who’s the second one?’ someone asked Deepwater who could read the notes (he turned out to be the only one who could read the notes).

‘Pandolf.’

‘We need to get Pandolf to the temple,’ Marcoon said, adjusting Pandolf on his shoulder.  Just then, one of Deepwater’s ghost crew came forward (only Deepwater can see them unless someone uses a magical looking item) to let him know Deepwater’s adopted little brother – all of 9 yrs old and an orphan named Tony – was bound in black rope and being taken to where he wasn’t supposed to be or go.

‘Dammit!  All I want to do is get the Elf my dad killed resurrected!  Now we have to save Pandolf and Tony.

Oh, and did I mention the Minotaur lost one of his ghostly crew?  Yeah, he died again.  This time it was permanent.

I love gaming.  I love being the GM.

Next week Cheyenne is running and I get to play.

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About Henrietta Handy

I am a Kentucky mountain girl far from home, perhaps far from the girl years. I am an aspiring writer with a wonderful husband who puts up with this writing and reading addiction I have. He also puts up with all of the yarn and knitting. I have four canine children and a ton of friends I love dearly. I was diagnosed with rheumatoid arthritis at the age of 2 1/2 and have still managed to have a good life despite all the pain. So, I invite you to join me in this journey and just possibly have fun along the way.
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2 Responses to Game Night

  1. Sis, that game sounds like a hoot! Any way I could Skype in? Please?

    Liked by 1 person

    • Of course you can! I’ll send you a PM on FB. I’ve been having audio problems with more than one individual, but I’m working on those! It’d be great to see you anyway. We could even catch up! Maybe even have lunch together one day or something!

      Like

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